What version are you running? Not it matters though as the behavior is the same in the end. I thought that Windows has been grouping icons that are using the same process ID since Vista? Can’t remember now. With above I have torn three windows away from the main onto another monitor, and then hovering over the icons in the taskbar. That way you would only have two icons on the taskbar (joined together) and would not have any windows that are so small.īlender on three monitors (5760 pixels wide) Then change the one so it shows only 3DView and alter the other so it does not. Instead, I would expect that you would start by launching default blender, then select “Window / New Window” and drag the result to the other monitor. Yet the capture looks like you are “tearing off” some editors and dragging them over individually, resulting in that tall and narrow Properties window shown and the multiple icons on the taskbar. So would love more details about the frustrations felt by the description it sounds like you want one monitor that is just a 3D Editor while the rest is on another monitor. For that I am curious about what things you need. This topic though, is more about using the extra space that you get when you have more than one monitor. So how you might want a popup to be always on top of others, or how they should behave when you minimize the main window. That task is generally about secondary windows, so separate windows that might be above or below the main blender window.
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